Patch Notes 03/31/2021

■ Where… am I? Ordinary students have come to Hasla!

- 2 Hidden Heroes have been added.

- Nari (Paladin)

First Stance - Way of the Gale (Nari Block Skill)

The Hero charges forward and deals physical damage equal to [100/150/200]% of their attack power, according to the chain number used.


Fourth Stance - Force of the Penetrating Palm (Nari Passive Skill)

★4~5: If an enemy is within the Hero's range, the Hero's block skill is changed to 'Fourth Stance - Force of the Penetrating Palm' that deals neutral damage equal to 700% of the enemy's armor. 'Fourth Stance' ignores all enemy effects that receive damage in place of their allies.

★6: If an enemy is within the Hero's range, the Hero's block skill is changed to 'Fourth Stance - Force of the Penetrating Palm' that deals neutral damage equal to 1000% of the enemy's armor. 'Fourth Stance' ignores all enemy effects that receive damage in place of their allies.


Hundred Flaring Flowers (Nari Soulbound Weapon)

★4~5 : (Passive Enhanced) 'Fourth Stance - Force of the Penetrating Palm' is enhanced to deal neutral damage equal to 2000% of the enemy's armor. Additionally, enemies hit by 'Fourth Stance' lose any shields they may have and are unable to receive heals and shields for 5 seconds afterwards.

★6 : (Passive Enhanced) 'Fourth Stance - Force of the Penetrating Palm' is enhanced to deal neutral damage equal to 2000% of the enemy's armor. Additionally, enemies hit by 'Fourth Stance' lose any shields they may have and are unable to receive heals and shields for 5 seconds afterwards.

(Passive Added) After 'Fourth Stance - Force of the Penetrating Palm,' the Hero uses 'Final Stance - Death to the Dragon' to deal physical damage equal to 3000% of their attack power. Using 'Final Stance' increases the Hero's attack power by 30%. (Cooltime: 3 seconds; maximum 5 stacks)

(Passive Added) Upon using their Special Skill, the Hero awakens the earth, healing themselves by 30% of their maximum HP and using 'Stomp of Thunder' to increase all ally and enemy armor within range by 300% for 3 seconds. This effect cannot be stacked.

- Haruki (Priest)

Status Open! (Haruki Block Skill)

The Hero heals the entire team by [75/125/175]% of their attack power, according to the chain number used.


Arbitration: The Ruler (Haruki Passive Skill)

★4~5: The Hero's block skill increases healed allies' attack power by 50% of the Hero's attack power for 10 seconds. Reusing the skill will reset its duration.

★6: The Hero's block skill increases healed allies' attack power, armor penetration, and resistance penetration by 50% of the Hero's respective stats for 10 seconds. Reusing the skill will reset its duration.


Overmind (Haruki Soulbound Weapon)

★4~5: (Passive Enhanced) Upon activating 'Arbitration: The Ruler,' the buff granted to allies is enhanced to increase affected allies' attack power, armor penetration, and resistance penetration by 75% of the Hero's respective stats.

★6: (Passive Enhanced) Upon activating 'Arbitration: The Ruler,' the buff granted to allies is enhanced to increase affected allies' attack power by 100% of the Hero's attack power, and armor penetration, and resistance penetration by 75% of the Hero's respective stats.

(Passive Added) Upon using their own block skill, the Hero accesses the status of all enemies to decrease their attack power and critical resistance by 15%. Reusing the skill during the debuff will reset its duration.

■ What kind of Heroes are Nari and Haruki?

- Illustrations of Nari and Haruki have been added.

- 11 interactions of Nari and Haruki have been added.

- A new loading image of Naru and Haruki has been added.

■ The old and twisted memories of Chrona Heroes have formed into strange looking dungeons. The ‘Good Old Days’ event is starting now!

- Leon, D'Artagnan, Archon, Elanuma, and Destalos’s memories have been mixed up and have been made into 5 dungeons.

- Use the dungeon key to play the ‘Good Old Days’ dungeons.

- You can obtain ‘April Fool’s Random Box’ as a stage clear reward.

- Once you clear the stages, you may obtain a ‘Chrona Heroes Skin Ticket’. You can obtain the following skins from the ‘Chrona Heroes Skin Ticket’.

- Leon of the Past

- Dorothy of the Past

- Archon of the Past

- Kuhilim of the Past

- Sigrun of the Past

- D'Artagnan of the Past

- Maria of the Past

■ 4 Heroes have been revamped to balance out Hasla!

- Lyudmilla (Hunter)

Lady Death (Lyudmilla Passive Skill)

★4~5 (BEFORE): Every time Lyudmilla uses her block, she receives the 'Lady Death' effect, which increases her attack power by 1%, critical chance by 2%, and accuracy by 2 for 4 seconds. (Maximum 5 stacks) This effect cannot be purged.

The 'Lady Death' effect is only removed when Lyudmilla receives damage.

★4~5 (NOW): Every time Lyudmilla uses her block, she receives the 'Lady Death' effect, which increases her attack power by 1%, critical chance by 2%, and accuracy by 2 for 4 seconds. (Maximum 5 stacks) This effect cannot be purged.


★6 (BEFORE): Every time Lyudmilla uses her block, she receives the 'Lady Death' effect, which increases her attack power by 2%, critical chance by 2%, and accuracy by 3 for 5 seconds. (Maximum 5 stacks) This effect cannot be purged.

The 'Lady Death' effect is only removed when Lyudmilla receives damage.

★6 (NOW): Every time Lyudmilla uses her block, she receives the 'Lady Death' effect, which increases her attack power by 2%, critical chance by 2%, and accuracy by 3 for 5 seconds. (Maximum 5 stacks) This effect cannot be purged.


Nadelmilla (Lyudmilla Soulbound Weapon)

★6 (BEFORE): (Passive Enhanced) With every 2 blocks Lyudmilla uses, she receives the 'Lady Death' effect that increases her attack power by 16%, critical chance by 12%, and accuracy by 20 for 7 seconds. (Maximum 1 stack)

(Passive Added) When the 'Lady Death' effect is at maximum stacks, upon using her block, Lyudmilla shoots 'White Death Bullets' instead of 'RF-309 Magic Bullets' to deal magical damage equal to [100/1500/2000]% of her attack power, according to the chain number used. 'White Death Bullets' have resistance penetration equal to 30% of Lyudmilla's attack power.

(Passive Added) Upon using 'White Death Bullet,' Lyudmilla generates [0/1/2] blocks of her own according to the chain number used.

The 'Lady Death' effect is only removed when Lyudmilla receives damage.

★6 (NOW): (Passive Enhanced) With every 2 blocks they use, the Hero receives the 'Lady Death' buff that increases their attack power by 16%, critical chance by 12%, and accuracy by 20 for 7 seconds. (Maximum 1 stack)

(Passive Added) When the 'Lady Death' buff is stacked to the maximum, the Hero's block skill is activated as 'White Death Bullets' that deal magical damage equal to [500/1100/1800]% of the Hero's attack power, according to the chain number used. 'White Death Bullets' ignore enemy evasion and have resistance penetration equal to 30% of the Hero's attack power.

(Passive Added) Upon using 'White Death Bullets,' the Hero generates [0/1/2] blocks, according to the chain number used.


- Haerang (Archer)

Oracle's Will (Haerang Soulboudn Weapon)

★6 (BEFORE): (Passive Enhanced) 'Ocean's Tears' deals magical damage equal to 1000% of Haerang's attack power.

(Passive Added) Upon using her own block after another ally's 3-chain, Haerang transforms into the 'Oracle of Water' for 20 seconds. In this state, Haerang cannot be stunned. (Cooltime: 20 seconds)

(Passive Added) As the 'Oracle of Water,' Haerang's normal attacks and block skills are activated as 'Oracle's Arrow.'

- 'Oracle's Arrow': Haerang shoots 4 'Oracle's Arrows' at the frontmost enemy that each deal magical damage equal to 500% of her attack power. All 'Oracle's Arrows' activated by Haerang's block skills are acknowledged as 1-chains.

★6 (NOW): (Passive Enhanced) 'Ocean's Tears' deals magical damage equal to 1000% of the Hero's attack power.

(Passive Added) Upon using the Hero's own block after another ally's 3-chain, the Hero transforms into the 'Oracle of Water' for 20 seconds. As the 'Oracle of Water,' the Hero becomes immune to stuns. (Cooltime: 20 seconds)

(Passive Added) As the 'Oracle of Water,' the Hero's normal attacks and block skills are activated as 'Oracle's Arrows.'

- 'Oracle's Arrows': The Hero shoots 4 'Oracle's Arrows' at a single enemy in the front, dealing magical damage equal to 800% of the Hero's attack power. All 'Oracle's Arrows' ignore enemy evasion and are acknowledged as 1-chains.


- Robin Hood (Archer)

Essence of Grifall (Robin Hood Soulbound Weapon)

★6 (BEFORE): Increases both damage and critical damage of Critical Shot by 30%,

Critical Shot stuns enemy for 1.5 seconds upon critical hit.

★6 (NOW): (Passive Altered) 'Final Shot' is changed to 'Justice's Aim' that deals magical damage equal to 1800% of the Hero's attack power to a single enemy and ignores enemy evasion. 'Justice's Aim' is shot with critical damage increased by 60% and stuns hit enemies for 1.5 seconds.

(Passive Altered) The 'Critical Arrow' immediately shot upon using another ally's 3-chain is changed to 'Justice's Aim.'


- Vernil (Priest)

Frigid Grace (Vernil Passive Skill)

★4~5 (BEFORE): Upon using her block after another ally's 3-chain, Vernil summons 'Frigid Heart' for 8 seconds. 'Frigid Heart' absorbs the allies' damage up to 300% of Vernil's attack power. (Cooltime: 6 seconds)

★4~5 (NOW): Upon using their block after another ally's 3-chain, the Hero summons 'Frigid Heart' for 8 seconds. 'Frigid Heart' absorbs all damage targeted at the entire team up to 300% of the Hero's attack power. (Cooltime: 6 seconds)


★6 (BEFORE): Upon using her block after another ally's 3-chain, Vernil summons 'Frigid Heart' for 8 seconds. 'Frigid Heart' absorbs the allies' damage up to 600% of Vernil's attack power, and additionally reduces damage targeted at nearby allies by 10% for 8 seconds. (Cooltime: 6 seconds)

★6 (NOW): Upon using their block after another ally's 3-chain, the Hero summons 'Frigid Heart' for 8 seconds. 'Frigid Heart' absorbs all damage targeted at the entire team up to 600% of the Hero's attack power, and additionally reduces received damage by 10% for 8 seconds. (Cooltime: 4 seconds)


Orb of the Frost Guardian (Vernil Soulbound Weapon)

★4~5 (BEFORE): (Passive Enhanced) 'Frigid Heart' absorbs twice more damage.

★4~5 (NOW): (Passive Enhanced) 'Frigid Heart' is enhanced to absorb damage up to 400% of the Hero's attack power.


★6 (BEFORE): (Passive Enhanced) 'Frigid Heart' absorbs twice more damage.

(Passive Enhanced) 'Frigid Heart' reduces damage by an additional 10%.

(Passive Added) Upon breaking, 'Frigid Heart' deals magical damage equal to 100% of Vernil's attack power to all enemies, stunning them for 1.5 seconds.

★6 (NOW): (Passive Enhanced) 'Frigid Heart' is enhanced to absorb damage up to 300% of the Hero's HP.

(Passive Enhanced) 'Frigid Heart' is enhanced to reduce received damage by 20% for 8 seconds.

(Passive Added) Upon shattering, 'Frigid Heart' deals magical damage equal to 100% of the Hero's attack power to all enemies, stunning them for 1.5 seconds.

(Passive Added) Upon summoning 'Frigid Heart,' the Hero decreases all ally and enemy evasion by 150 for 8 seconds.

■ We improved the Raid repeat rewards and quests so you can grow faster!

- The repetition count requirement for rewards in Raids has been adjusted.

- Guardians of the Ruins: 50 times > 10 times

- Seal of the Sanctuary: 50 times > 10 times

- Rapture Second Laboratory : 50 times > 30 times

- Quest rewards have been adjusted.

- Reward for Play Fortress of Souls 5 Times: Fergus Points x1 > x3

■ We have improved the Ordeal so you can have more fun!

- When the points are the same, the Captain who has the faster clear time will be placed higher, rather than the Captain who has registered first.

- The team comps and the way they are shown in the Ordeal records will go from showing 10 teams to 100 teams per difficulty, and the number of times each team has cleared it will be displayed as well.

- The Ranking rewards has been changed from 7 tiers to 9 tiers. The lowest and the highest rewards are the same, and with the addition of tiers, the ranking rewards have also been broken down further.

- The Ordeal - A Soulful Duo has changed as follows.

- When Soltar and Rael are on the same spot, Rael will be hit before Soltar.

- The ability of bosses to throw opponents into the air has been lowered.

- The effect of Soltar being pushed excessively has been fixed.

- The conditions for the two bosses to go berserk has been eased.

■ We prepared these so you can have fun even when not playing!

- The April Fool’s event illustration has been added to the loading image.

- Nari and Haruki’s illustrations have been added to the loading image.

- The app icon has been changed to ‘Nari’.

■ *Whispering*, do you want to hear the stories of these Heroes? 2 new Hero stories have been added!

- The Hero story ‘A Belated Christmas Special’ has been added.

- The Hero story ‘A Rosy Reincarnation in Another World?! ~ Dangerous Encounter with a Beautiful Boxer! ~' has been added.